← Back

Display DDS textures using the <img> tag

DDS (DirectDraw Surface) is the container GPUs consume directly: pixels stay compressed in 4×4 blocks (BC1 to BC7) all the way to the texture unit. The filter decompresses the blocks back to RGB. Decoded here with libdds_1

DDS texture, BC1 compressed

Code snippet

<img is="universal-img_1" src="kodim23_bc1.dds" using="solver_minimal_1"
     with="libdds_1"> </img>

Specifications :

The specifications of the test sequence are :

Format DDS (BC1 / DXT1 blocks)
FileSize 192 Ko
Solver solver_minimal_1